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Note for Interactive Computer Graphics - ICG By JNTU Heroes

  • Interactive Computer Graphics - ICG
  • Note
  • Jawaharlal Nehru Technological University Anantapur (JNTU) College of Engineering (CEP), Pulivendula, Pulivendula, Andhra Pradesh, India - JNTUACEP
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Objectives • Introduction to Interactive Computer Graphics - Software - Hardware - Applications • Top-down approach • Shader-Based OpenGL compatible with - OpenGL 3.1 (and later) - Open GL ES 2.0 - webGL Provided by JNTU World Team 2

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Credits • Course structure based on Ed Angel and Dave Shreiner, Interactive Computer Graphics, A Top-down Approach with OpenGL (Sixth Edition), Addison-Wesley, 2012 • Slides based on lectures for CS/EECE 412 Computer Graphics at the University of New Mexico by Prof. Edward Angel Provided by JNTU World Team 3

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Prerequisites • Good programming skills • Linux-based software development • Basic Data Structures - Linked lists - Arrays • Geometry • Linear Algebra - Vectors & matrices Provided by JNTU World Team 4

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Requirements • Weekly Programming Projects • Optional Term Project - Defined by each student • Grad Students Only - Summarize 2 research papers • Go to class web site Provided by JNTU World Team 5

Lecture Notes